Personal Informations
Pan, Mike Chen
Tel: N/A
E-mail: mike.c.pan AT gmail.com
Birth: 15-11-1988
Education
2006: Computer Engineering, University of British Columbia, Canada
Professional Experiences
2011 – 2014: Software Developer for Molecular Flipbook – a biomolecular animation software for Harvard Medial School and University of Utah
2010: Intern Developer for BioBlender – a biomolecular visualization tool for Blender at SciVis
2007 -2011: Marine Visualization and interactive applications using Blender at the UBC Fisheries Centre
2009: Collaboration with Entertainment Arts Research on a Third Person Action Thriller game using Blender, Atlanta, USA.
Publications and Congresses
Book:
- 2012: “Mastering Blender Game Engine” – co-authoring with Dalai Felinto
- 2013: “Game Development with Blender” (USA) – Author
Participation to Congresses:
- CG Movement Vancouver workshop, Introduction to Blender, Vancouver, Canada, February 2010
- Vancouver Blender workshop, Vancouver, Host, Canada, March 2009
- Annual Blender Conference, Usage of Blender Game Engine for scientific fishery data visualization, Amsterdam, The Netherlands, October 2008
- Vancouver Blender workshop, Host, Vancouver, Canada, August 2008
Additional Informations
Languages:
Knowledge of Computer Science:
Other interests: